Monday, 4 August 2008
Its been waayyyyyyyyyyyy too long
I couldn't agree more, well alot of things have been happening.
In the last two months, I've been working through alot of school and exams (Reason why there was no update in May, June, but I guess July was a break). But my time has not been wasted.
Secondly, I've been working on a 100% CGI Episode of Prophecy, so that takes a while :P, I've still got the blade and stuff to do, so thats about it.
Now, I've been rendering the past month on 1200x600 (Nearly double NTSC and PAL widescreen). Then, I've figured out how to do 3D Nebulas as such, and making more models from my ships.
Thats all for now, until I get some more free time XD
Sunday, 27 April 2008
Combat Teaser!
Finally! You've always seen my ships, seen them move about, but how about interact?
This video teases what I have learned in combat so far ;)...
This video teases what I have learned in combat so far ;)...
Monday, 21 April 2008
The most, craziest, complex render ever :P...
Sunday, 9 March 2008
Real Time Everything!
Thursday, 10 January 2008
I've always wanted to see reach....
And I am back! Its been awhile, but I have been busy with projects such as Prophecy and working on my own Halo models, but yes I have successfully textured all of my models! After months of working and perfecting.
This is one of two videos, this one being UNSC Ships, and the next with Covenant Ships, all of the space scenery is by me along with the planet reach!
Otherwise, have a happy new year, and I look forward to more updates with even more amazing CGI!
EDIT- HBO SPOTTED!
This is one of two videos, this one being UNSC Ships, and the next with Covenant Ships, all of the space scenery is by me along with the planet reach!
Otherwise, have a happy new year, and I look forward to more updates with even more amazing CGI!
EDIT- HBO SPOTTED!
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